Question 2: Understanding the
relationship between own
research and article
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1.
Introduction
– an overview explaining your
key 6-8 research findings [Hierarchy] & how they relate to
the topic of the article (which
conclusions they are based on [Executive
Summary])
-Hierarchy:
1.
Thehits.co.nz
(Superheroes have a negative impact on young children)
2.
Survey (primary
research questionnaire)
3.
Thenumbers.com
(Superheroes have been a recurring theme within the media)
4.
Aminoapps
(sexualisation of female superheroes)
5.
Observation
(primary research)- observation on young boys in superhero violence
6.
Variety.com
(superhero fatigue)
7.
Interview questions
(primary research)
8.
Forbes.com
(film sales on Marvel/DC through the years)
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2.
Evaluate your
key research findings as to how relevant
it is to the topic of the
article
1.
Thehits.co.nz-
relevant to article
2.
Survey- partly
relevant to article
3.
Thenumbers.com-
partly relevant
4.
Aminoapps-
partly relevant
5.
Observation-
relevant to article
6.
Variety.com-
relevant
7.
Interview-partly
relevant
8.
Forbes.com-
partly relevant
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3.
Explain the
article’s conclusions and comment
on the extent this is supported by
the research
Evaluate
the article’s conclusions and justify
the extent this is supported by your
research
-Over sexualisation of women- partly
supports the research
-Negative influenced on young boys-
supports the research
-Superhero fatigue- contradicts the
research
-popularity of film sales: Marvel vs
DC/ partly supports the research
-Sup hero movies have been a
recurring theme- supports
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Question 3: Understanding the Impact
of the Topic on Production
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1.
How has the topic presented by the article impacted production in the sector
covered, based on the findings in the
article?
-Film-CGI: adds the popularity of production
-Superhero films are action films with humour
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2.
What do your
findings suggest?
-Superhero (Marvel movies) are making
more money with each film.
-Although female superheroes are
sexualized, the release of wonder woman is beginning to change perspectives.
-Marvel films are more popular than
DC with film sales.
-The term ‘superhero fatigue’ isn’t
necessarily true.
-Young boys are drawn to the violence
in superhero movies
3.
What conclusions
have you drawn about the impact of production? – Future prediction?
-Popularity growth of the films-
bought by Disney
-CGI drawing people
Hybrid- blending humour with sci-fi
and comedy
-Story Vs Special effects
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4.
How valid is the information presented in the
article?
With references to your own
research sources, how do they
challenge or support the conclusions made to own research sources
- ‘Superhero movies have been a recurring
theme’- this topic in the article supports my research- states the popularity
of film sales.
- ‘Female Superheroes are sexualized
in the media’- this supports and contradicts the article- states the roles
that they play and the impact they have on young girls.
- ‘Marvel and DC, releasing more
films’- this supports the article- compares the two movie franchise and shows
their film sales
- ‘Superhero fatigue- contradicts the
article- states the superhero movies that have made a lot of money globally
and quotes from industry professionals
- ‘Today’s superheroes send wrong
image to boys’- supports the article- states that they are more into the
violence than the actual storylines and characters.
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5.
What connections are there to media debates or theories relevant to the topic
of the article? [U&G, Positive or negative impacts on technology,
regulation of media to protect children? Effects of violence or bullying or
social media on young audiences]
-U&G theory: escapism for
superhero movie watchers
-CGI: impact on technology (positive
impact)
-Copycat theory: people using the
violence they see on-screen in the movies
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